Showing posts with label proj 2. Show all posts
Showing posts with label proj 2. Show all posts

Thursday, 20 September 2012

concepts 112

concepts.

we had to choose from doing some sort of futuristic tool, or something for the phone. i had some concepts for futuristic tool, but found to be too complicated for the video and very time consuming. so i am going with the phone.

I think im going along the lines of an application for the phone.

research 112

research of google maps.



This research is very essential for my project.
to see were you going shows the birds eye view of the area. giving a wire frame of the area.

also has how you are going to search up of trying to find your destination.

This also shows the concept of following a path once created from your destination to that of the destination you have just searched

Giving distance and how long it will take to get tere is also a great feature.

research 112

tsunami probs

http://en.wikipedia.org/wiki/Tsunami_warning_system

again the use of frequency or waves for the wave height of the incoming waves, loss of water.

research 112

Dolphin sonar

http://science.howstuffworks.com/environmental/life/zoology/marine-life/dolphin-disarm-sea-mine1.htm


The use of high frequency clicks will be usefull for my project.

research 112

Defination of what sonar is.

http://en.wikipedia.org/wiki/Sonar

Research 112

Boat sonar

http://dsc.discovery.com/tv-shows/discovery-presents/videos/ultimate-guide-to-submarines-sonar.htm


I like the use of sonar, espically in submarines. the sonar travelling through the water and reflecting off the surfaces until it hits something else in the water and rebounding back to its postion.

This is really helpful as it also gives an estimation of how far away something is and time destination to get in range, or to a point.

research 112



WAYS OF WORKING

http://en.wikipedia.org/wiki/Animal_echolocation


I like the use of sonar that the bat uses to identify where it is going.  This will be useful in trying to incorporate in looking out for something specific eg a room/destination.